I started my adventure with IT from an 8-bit Atari 2600 console. From the beginning I was passionate about computer graphics, because an image says more than thousand words. This passion evolved over time from the creation of 2D graphics, through the creation of 3D graphics and ended up at purely technical aspects. It was the technical background that made it clear to me that computer graphics are really algorithms, data structures, various API's and general code that forces hardware to show what a developer wants. I learned technical aspects attending the University of Technology in Szczecin at the faculty of Electrical Engineering with the Acoustic and Biomedical Engineering speciality.
After graduation I began to work as a freelancer. It was a difficult path, because it required a great self-discipline to adapt and learn new technologies quickly. Despite the difficulties, the work was very rewarding. During this period I completed several projects of varying complexity and using a wide range of techniques.
My free time is devoted to the development of my personal life that does not exist. In addition, I spend free moments watching movies, reading books - from si-fi., i.e. W. Gibson, to H.P. Lovecraft, expanding my knowledge of Japanese animation - in particular, the use of 3D software to generate 2D animations.