Milo Solutions
Marmalade Sdk

Milo joined the Marmalade SDK team to help modernize and maintain one of the most respected cross-platform game development frameworks of its time. Known for powering titles like Plants vs. Zombies, Peggle, and Draw Something, Marmalade SDK enabled developers to build high-performance games with a single C++ codebase and deploy them across iOS, Android, Windows, and more.

We worked closely with the core team in the UK, contributing to desktop development, tooling, and performance optimization during the final iterations of the SDK’s commercial lifecycle. Our job was to ensure the product remained reliable, developer-friendly, and competitive, even as the landscape of mobile and embedded platforms rapidly evolved.

Despite its eventual sunset, Marmalade SDK left a lasting legacy in the industry. We were proud to support its mission of helping developers build better games, faster—without compromising performance or portability.

Marmolade - banner

Client

  • Cross-Platform Apps

Services

  • Multimedia / Graphics

Industries

Desktop

Devices

About the project

Implementation